Twelve pieces each on a 24-point board: by the time placement ends every point is taken. That is why a jare — a mill, literally a “cut” — captures nothing while you are still placing.
Whoever makes the first jare removes an enemy piece when placement ends; the other player then removes one too. Those two gaps are the only empty points — without them nobody could move at all.
All 24 points fill up. Jare made now only decide who removes first when the board is full.
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