Game Guides

Game Guides

Learn rules, history, and strategy for every game on Arcadia

Shut the Box guide
dice

Shut the Box

Learn how Shut the Box works, where the pub classic came from, and how to make smarter tile choices when chasing a zero score and the progressive jackpot.

War guide
cards

War

This guide explains War card game rules, the famous tie-break mechanic, and why such a simple game has stayed popular for generations.

Yahtzee guide
dice

Yahtzee

Use this Yahtzee guide to learn the scorecard, the upper-section bonus, and the risk-reward choices that separate a casual round from a strong one.

Mancala guide
board

Mancala

Learn Mancala rules, stone-counting strategy, and the capture mechanics that make this ancient African game endlessly replayable.

Nine Men's Morris guide
board

Nine Men's Morris

Nine Men's Morris is an ancient alignment game built around mills, captures, and positional planning. This guide covers its phases, traps, and endgame ideas.

Mahjong Solitaire guide
board

Mahjong Solitaire

Learn how Mahjong Solitaire works, what makes a tile free, and the scanning techniques that will help you clear every layout.

Quoridor guide
board

Quoridor

Master Quoridor wall placement, pathfinding strategy, and the delicate balance between racing forward and blocking your opponent.

Onitama guide
board

Onitama

Learn Onitama movement cards, the two win conditions, and the tactical thinking that makes this minimalist strategy game endlessly deep.

Word Spy guide
board

Word Spy

Learn Word Spy clue-giving rules, team strategy, and how to connect words without tipping off the other side or hitting the assassin.

Farkle guide
dice

Farkle

Farkle is a push-your-luck dice game where every turn asks whether to bank points or chase a bigger total. This guide covers scoring, risk, and hot dice.

Bridge guide
cards

Bridge

Bridge is one of the deepest partnership card games ever made. This guide introduces the trick-taking core, the auction, and how new players read a hand.

Spades guide
cards

Spades

Spades combines partnership coordination, trick-taking judgment, and a constant battle between making your bid and avoiding costly overtricks.

Cribbage guide
cards

Cribbage

Cribbage mixes card play and point counting in a way that rewards pattern recognition, careful discards, and an eye for tiny scoring edges.

Backgammon guide
board

Backgammon

Backgammon combines race math, timing, and tactical hitting. This guide introduces the board, movement, bearing off, and key positional ideas.

Chess guide
board

Chess

Chess rewards calculation, pattern memory, and long-term planning. This guide covers the objective, key principles, and habits that help new players improve.

Checkers guide
board

Checkers

Checkers is easy to learn but full of tactical nuance. This guide explains movement, forced captures, king play, and the themes behind stronger games.

Battleship guide
board

Battleship

Battleship is about hidden information, probability, and efficient search. This guide covers setup, attack flow, and turning guesses into smart shots.

Battle for Tokyo guide
board

Battle for Tokyo

Battle for Tokyo is a Stratego-style hidden-rank tactics game: deploy units, scout the enemy, and win the objective. This guide covers deployment and reads.

Bingo guide
arcade

Bingo

Bingo may look simple, but understanding card coverage, pace, and pattern rules helps you stay sharper in every round.

Crazy Eights guide
cards

Crazy Eights

Crazy Eights is a shedding game about timing, suit control, and saving wild cards for high-impact turns. This guide shows how to stay ahead of the hand.

Derby Dash guide
arcade

Derby Dash

Derby Dash is a virtual horse-racing picker: study a 12-horse race card, place Win, Place, Show, Exacta or Trifecta picks, and learn how the odds work.

Dominoes guide
board

Dominoes

Dominoes is a family of matching-and-endgame games where counting pips and controlling the ends can decide the round well before the final tile is played.

Dots & Boxes Blitz guide
board

Dots & Boxes Blitz

Dots and Boxes Blitz is a chain-management game disguised as a simple drawing puzzle. This guide explains why one gifted box can cost the whole board.

Durak guide
cards

Durak

Durak is a shedding and attack-defense card game where timing, trump management, and table awareness matter more every turn.

Go / Weiqi guide
board

Go / Weiqi

Go is an area-control game with simple rules and enormous depth. This guide explains liberties, capture, and the strategic mindset behind strong shape.

Gomoku guide
board

Gomoku

Gomoku is about making five in a row, but strong play is really about tempo, forcing threats, and understanding when defense must come first.

Higher or Lower guide
arcade

Higher or Lower

Higher or Lower is a fast probability game where rhythm and discipline beat overthinking. This guide covers the basics and the mindset for cleaner runs.

Indian Rummy guide
cards

Indian Rummy

Indian Rummy rewards sequence-building, hand reading, and efficient discards. This guide explains meld formation and how to clean up your hand faster.

Ludo guide
board

Ludo

Ludo looks casual, but timing your tokens, using safe squares, and choosing the right runner can swing the whole race.

Reversi guide
board

Reversi

Reversi is about mobility, corners, and timing flips instead of chasing raw disc count too early. This guide explains why the board can lie to new players.

Dara guide
board

Dara

Dara is a traditional Nigerian board game on a 5×6 grid. Drop 12 pieces, then slide them to form three-in-a-rows and capture your opponent below three pieces.

Snake guide
arcade

Snake

Snake is the classic survival score chase where path planning matters more as your body grows. This guide helps turn panic movement into clean routing.

Balut guide
dice

Balut

Balut is the Filipino dice game spread by American GIs in WWII. Five dice, three rolls per turn, seven scoring categories — the highest total wins.

Pig guide
dice

Pig

Pig is a press-your-luck dice game played with a single die. Roll to add to your turn total, but a single 1 wipes it all out. First to 100 wins.

Snakes & Ladders guide
board

Snakes & Ladders

Snakes and Ladders is a pure race game powered by swings, but understanding pacing and probability still helps you appreciate why every board feels dramatic.

Fox and Hounds guide
board

Fox and Hounds

Fox and Hounds is an asymmetric game on a checkered board. The lone Fox tries to break past four Hounds; the Hounds win by trapping it so it cannot move.

Hnefatafl guide
board

Hnefatafl

Hnefatafl ("king's table") is the Viking asymmetric board game where the king tries to escape to a corner while attackers surround and capture him.

Space Blaster guide
arcade

Space Blaster

Space Blaster is a score-driven arcade shooter about movement discipline, target priority, and surviving the moments when the screen gets busy.

Pentago guide
board

Pentago

Pentago is the modern abstract strategy game with two-part turns: place a marble, then rotate one of four 3×3 quadrants 90°. First to five-in-a-row wins.

Scratch Cards guide
arcade

Scratch Cards

Scratch Cards are built around reveal tension and instant outcomes. This guide explains the basic flow and the appeal of fast-turnover chance play.

Ship, Captain, Crew guide
dice

Ship, Captain, Crew

Ship, Captain, Crew is a classic party dice game: roll a 6 (Ship), 5 (Captain), and 4 (Crew) in order, then score the remaining two dice as cargo.

Generala guide
dice

Generala

Generala is the Latin-American dice game that inspired Yahtzee: five dice, three rolls per turn, eleven combinations, and the five-of-a-kind Generala.

Pente guide
board

Pente

Pente is the 1977 successor to Gomoku, played on a 19×19 grid: win with five-in-a-row or by capturing five pairs of opponent stones.

Sugar Pop guide
arcade

Sugar Pop

Sugar Pop is a fast match-3 puzzle about cascades, survival, and composure under a move timer. This guide turns random swaps into deliberate combo routes.

Royal Game of Ur guide
board

Royal Game of Ur

The Royal Game of Ur is the world's oldest known board game, from Mesopotamia c. 2600 BC. Race seven pieces with four tetrahedral dice and rosette squares.

Tile Rummy guide
cards

Tile Rummy

Tile Rummy is about building melds efficiently, tracking exposed information, and protecting your hand from expensive dead weight.

Bunco guide
dice

Bunco

Bunco is the classic American parlor dice game from 1855 — three dice, six rounds, targets from 1 to 6. Roll three of the target for a 21-point Bunco.

Tower guide
arcade

Tower

Tower is a push-your-luck climb: pick a safe door on each of 8 floors, watch the multiplier grow, and cash out before a trap ends the run. Learn the odds.

Pylos guide
board

Pylos

Pylos is the abstract game of stacking spheres into a four-level pyramid. With only 15 spheres each, recycle pieces via 2×2 squares and crown the apex first.

Truco guide
cards

Truco

Truco is the bluffing-heavy South American card game with a 40-card Spanish deck, where Envido side-bets and Truco raises matter as much as your cards.

Bagh-Chal guide
board

Bagh-Chal

Learn Bagh-Chal, Nepal’s tigers-and-goats game: how the asymmetric hunt works, why goats win by smothering, and how to trap four tigers with twenty goats.

Fanorona guide
board

Fanorona

Fanorona is Madagascar’s national board game: capture by approach or withdrawal, chain strikes across a 45-point board, and sweep with mandatory captures.

Hex guide
board

Hex

Learn Hex, the pure connection game by Piet Hein and John Nash: link your two edges before the AI links its own, master the bridge, and never fear a draw.

Liar's Dice guide
dice

Liar's Dice

Learn Liar’s Dice, the classic bluffing game: bid on the hidden dice across the table, use the wild ones, and call the lie to be the last cup standing.

Peg Solitaire guide
board

Peg Solitaire

Learn Peg Solitaire, the classic single-player jump puzzle: clear the cross-shaped board down to one peg and aim for a perfect centre finish.

Senet guide
board

Senet

Learn Senet, one of the oldest board games on Earth: throw casting sticks, race five pawns along the 30-square Egyptian path, and reach the afterlife first.

XII Scripta guide
board

XII Scripta

Use this XII Scripta guide to learn the Roman game of twelve lines: three dice, fifteen men, hits and walls, and the roots of backgammon.

Hounds and Jackals guide
board

Hounds and Jackals

Use this Hounds and Jackals guide to learn Egypt’s game of 58 holes: casting sticks, shortcut links, nefer holes, and the racing endgame.

Patolli guide
board

Patolli

Use this Patolli guide to learn the Aztec game of beans and treasures: the cross-shaped circuit, bean scoring from 1 to 20, and captures that steal jade.

Ludus Latrunculorum guide
board

Ludus Latrunculorum

Use this Ludus Latrunculorum guide to learn Rome’s soldiers game: rook movement, custodian captures, safe passage, and the tactics that decide the siege.

Nim guide
board

Nim

Learn the matchstick game mathematicians solved in 1901: the nim-sum, the misère endgame twist, and how to punish any opponent who miscounts.

Seega guide
board

Seega

Learn Egypt’s living street game: the drop phase that decides everything, custodian captures with chain strikes, and the safe center square.

Alquerque guide
board

Alquerque

Learn the medieval lattice game that fathered checkers: movement along the lines, mandatory chain captures, and the sacrifice tactics they create.

Chomp guide
board

Chomp

Learn the poisoned chocolate bar game: staircase thinking, the 2-row rule, and why maths proves the first player can always win without saying how.

Hazard guide
dice

Hazard

Learn the medieval dice game that became craps: mains and chances, nicks and outs, why 7 was the sharp’s main, and 700 years of table history.

Tangram guide
board

Tangram

Learn Tangram: the seven boards of skill, the flip rule, silhouette-reading strategy, and how a Chinese puzzle conquered the world in a single decade.

Fox and Geese guide
board

Fox and Geese

Learn Fox and Geese: the 33-point cross board, the fox’s jumps, the geese’s advancing wall, and how to win playing either side of the medieval hunt.