
Learn Onitama movement cards, the two win conditions, and the tactical thinking that makes this minimalist strategy game endlessly deep.
Onitama was designed by Shimpei Sato and published in 2014. It quickly earned a Golden Geek Award and became a favourite among abstract strategy fans for its clean, martial arts-themed design.
The game fits the entire decision space into five movement cards shared between both players. That rotating card mechanic means every game is different and every move has consequences two turns ahead.
Win by capturing the opponent's master or moving your master onto their temple square.
Onitama is about reading the card rotation and controlling space.
Expansions include Sensei's Path (16 new movement cards) and Way of the Wind (adds a neutral wind spirit piece). Some players also enjoy drafting card sets before the game for added variety.
Play Onitama on Arcadia to master the card rotation and outmaneuver an AI that thinks several moves ahead.
Either capture your opponent's master piece, or move your own master onto the opponent's temple square (the centre square of their starting row).
The base game has 16 movement cards. Each game uses five of them: two per player plus one rotating side card.
Yes. Arcadia offers free Onitama against an AI opponent with no download required.
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